Uses of Interface
io.qdrant.client.grpc.Points.VectorOrBuilder
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Uses of Points.VectorOrBuilder in io.qdrant.client.grpc
Modifier and TypeClassDescriptionstatic final class
Protobuf typeqdrant.Vector
static final class
Protobuf typeqdrant.Vector
Modifier and TypeMethodDescriptionPoints.RecommendPointGroups.Builder.getNegativeVectorsOrBuilder
(int index) Try to avoid vectors like thisPoints.RecommendPointGroups.getNegativeVectorsOrBuilder
(int index) Try to avoid vectors like thisPoints.RecommendPointGroupsOrBuilder.getNegativeVectorsOrBuilder
(int index) Try to avoid vectors like thisPoints.RecommendPoints.Builder.getNegativeVectorsOrBuilder
(int index) Try to avoid vectors like thisPoints.RecommendPoints.getNegativeVectorsOrBuilder
(int index) Try to avoid vectors like thisPoints.RecommendPointsOrBuilder.getNegativeVectorsOrBuilder
(int index) Try to avoid vectors like thisPoints.RecommendPointGroups.Builder.getPositiveVectorsOrBuilder
(int index) Look for vectors closest to thosePoints.RecommendPointGroups.getPositiveVectorsOrBuilder
(int index) Look for vectors closest to thosePoints.RecommendPointGroupsOrBuilder.getPositiveVectorsOrBuilder
(int index) Look for vectors closest to thosePoints.RecommendPoints.Builder.getPositiveVectorsOrBuilder
(int index) Look for vectors closest to thosePoints.RecommendPoints.getPositiveVectorsOrBuilder
(int index) Look for vectors closest to thosePoints.RecommendPointsOrBuilder.getPositiveVectorsOrBuilder
(int index) Look for vectors closest to thosePoints.Vectors.Builder.getVectorOrBuilder()
.qdrant.Vector vector = 1;
Points.Vectors.getVectorOrBuilder()
.qdrant.Vector vector = 1;
Points.VectorsOrBuilder.getVectorOrBuilder()
.qdrant.Vector vector = 1;
Modifier and TypeMethodDescriptionList<? extends Points.VectorOrBuilder>
Points.RecommendPointGroups.Builder.getNegativeVectorsOrBuilderList()
Try to avoid vectors like thisList<? extends Points.VectorOrBuilder>
Points.RecommendPointGroups.getNegativeVectorsOrBuilderList()
Try to avoid vectors like thisList<? extends Points.VectorOrBuilder>
Points.RecommendPointGroupsOrBuilder.getNegativeVectorsOrBuilderList()
Try to avoid vectors like thisList<? extends Points.VectorOrBuilder>
Points.RecommendPoints.Builder.getNegativeVectorsOrBuilderList()
Try to avoid vectors like thisList<? extends Points.VectorOrBuilder>
Points.RecommendPoints.getNegativeVectorsOrBuilderList()
Try to avoid vectors like thisList<? extends Points.VectorOrBuilder>
Points.RecommendPointsOrBuilder.getNegativeVectorsOrBuilderList()
Try to avoid vectors like thisList<? extends Points.VectorOrBuilder>
Points.RecommendPointGroups.Builder.getPositiveVectorsOrBuilderList()
Look for vectors closest to thoseList<? extends Points.VectorOrBuilder>
Points.RecommendPointGroups.getPositiveVectorsOrBuilderList()
Look for vectors closest to thoseList<? extends Points.VectorOrBuilder>
Points.RecommendPointGroupsOrBuilder.getPositiveVectorsOrBuilderList()
Look for vectors closest to thoseList<? extends Points.VectorOrBuilder>
Points.RecommendPoints.Builder.getPositiveVectorsOrBuilderList()
Look for vectors closest to thoseList<? extends Points.VectorOrBuilder>
Points.RecommendPoints.getPositiveVectorsOrBuilderList()
Look for vectors closest to thoseList<? extends Points.VectorOrBuilder>
Points.RecommendPointsOrBuilder.getPositiveVectorsOrBuilderList()
Look for vectors closest to those