Uses of Class
io.qdrant.client.grpc.Points.Vector
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Uses of Points.Vector in io.qdrant.client.grpc
Modifier and TypeMethodDescriptionPoints.Vector.Builder.build()
Points.Vector.Builder.buildPartial()
static Points.Vector
Points.Vector.getDefaultInstance()
Points.Vector.Builder.getDefaultInstanceForType()
Points.Vector.getDefaultInstanceForType()
Points.RecommendPointGroups.Builder.getNegativeVectors
(int index) Try to avoid vectors like thisPoints.RecommendPointGroups.getNegativeVectors
(int index) Try to avoid vectors like thisPoints.RecommendPointGroupsOrBuilder.getNegativeVectors
(int index) Try to avoid vectors like thisPoints.RecommendPoints.Builder.getNegativeVectors
(int index) Try to avoid vectors like thisPoints.RecommendPoints.getNegativeVectors
(int index) Try to avoid vectors like thisPoints.RecommendPointsOrBuilder.getNegativeVectors
(int index) Try to avoid vectors like thisPoints.RecommendPointGroups.Builder.getPositiveVectors
(int index) Look for vectors closest to thosePoints.RecommendPointGroups.getPositiveVectors
(int index) Look for vectors closest to thosePoints.RecommendPointGroupsOrBuilder.getPositiveVectors
(int index) Look for vectors closest to thosePoints.RecommendPoints.Builder.getPositiveVectors
(int index) Look for vectors closest to thosePoints.RecommendPoints.getPositiveVectors
(int index) Look for vectors closest to thosePoints.RecommendPointsOrBuilder.getPositiveVectors
(int index) Look for vectors closest to thosePoints.Vectors.Builder.getVector()
.qdrant.Vector vector = 1;
Points.Vectors.getVector()
.qdrant.Vector vector = 1;
Points.VectorsOrBuilder.getVector()
.qdrant.Vector vector = 1;
Points.NamedVectors.Builder.getVectorsOrDefault
(String key, Points.Vector defaultValue) map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectors.getVectorsOrDefault
(String key, Points.Vector defaultValue) map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectorsOrBuilder.getVectorsOrDefault
(String key, Points.Vector defaultValue) map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectors.Builder.getVectorsOrThrow
(String key) map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectors.getVectorsOrThrow
(String key) map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectorsOrBuilder.getVectorsOrThrow
(String key) map<string, .qdrant.Vector> vectors = 1;
static Points.Vector
Points.Vector.parseDelimitedFrom
(InputStream input) static Points.Vector
Points.Vector.parseDelimitedFrom
(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Points.Vector
Points.Vector.parseFrom
(byte[] data) static Points.Vector
Points.Vector.parseFrom
(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Points.Vector
Points.Vector.parseFrom
(com.google.protobuf.ByteString data) static Points.Vector
Points.Vector.parseFrom
(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Points.Vector
Points.Vector.parseFrom
(com.google.protobuf.CodedInputStream input) static Points.Vector
Points.Vector.parseFrom
(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Points.Vector
Points.Vector.parseFrom
(InputStream input) static Points.Vector
Points.Vector.parseFrom
(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Points.Vector
Points.Vector.parseFrom
(ByteBuffer data) static Points.Vector
Points.Vector.parseFrom
(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) Modifier and TypeMethodDescriptionPoints.NamedVectors.Builder.getMutableVectors()
Deprecated.Points.RecommendPointGroups.Builder.getNegativeVectorsList()
Try to avoid vectors like thisPoints.RecommendPointGroups.getNegativeVectorsList()
Try to avoid vectors like thisPoints.RecommendPointGroupsOrBuilder.getNegativeVectorsList()
Try to avoid vectors like thisPoints.RecommendPoints.Builder.getNegativeVectorsList()
Try to avoid vectors like thisPoints.RecommendPoints.getNegativeVectorsList()
Try to avoid vectors like thisPoints.RecommendPointsOrBuilder.getNegativeVectorsList()
Try to avoid vectors like thiscom.google.protobuf.Parser<Points.Vector>
Points.Vector.getParserForType()
Points.RecommendPointGroups.Builder.getPositiveVectorsList()
Look for vectors closest to thosePoints.RecommendPointGroups.getPositiveVectorsList()
Look for vectors closest to thosePoints.RecommendPointGroupsOrBuilder.getPositiveVectorsList()
Look for vectors closest to thosePoints.RecommendPoints.Builder.getPositiveVectorsList()
Look for vectors closest to thosePoints.RecommendPoints.getPositiveVectorsList()
Look for vectors closest to thosePoints.RecommendPointsOrBuilder.getPositiveVectorsList()
Look for vectors closest to thosePoints.NamedVectors.Builder.getVectors()
Deprecated.Points.NamedVectors.getVectors()
Deprecated.Points.NamedVectorsOrBuilder.getVectors()
Deprecated.Points.NamedVectors.Builder.getVectorsMap()
map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectors.getVectorsMap()
map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectorsOrBuilder.getVectorsMap()
map<string, .qdrant.Vector> vectors = 1;
static com.google.protobuf.Parser<Points.Vector>
Points.Vector.parser()
Modifier and TypeMethodDescriptionPoints.RecommendPointGroups.Builder.addNegativeVectors
(int index, Points.Vector value) Try to avoid vectors like thisPoints.RecommendPointGroups.Builder.addNegativeVectors
(Points.Vector value) Try to avoid vectors like thisPoints.RecommendPoints.Builder.addNegativeVectors
(int index, Points.Vector value) Try to avoid vectors like thisPoints.RecommendPoints.Builder.addNegativeVectors
(Points.Vector value) Try to avoid vectors like thisPoints.RecommendPointGroups.Builder.addPositiveVectors
(int index, Points.Vector value) Look for vectors closest to thosePoints.RecommendPointGroups.Builder.addPositiveVectors
(Points.Vector value) Look for vectors closest to thosePoints.RecommendPoints.Builder.addPositiveVectors
(int index, Points.Vector value) Look for vectors closest to thosePoints.RecommendPoints.Builder.addPositiveVectors
(Points.Vector value) Look for vectors closest to thosePoints.NamedVectors.Builder.getVectorsOrDefault
(String key, Points.Vector defaultValue) map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectors.getVectorsOrDefault
(String key, Points.Vector defaultValue) map<string, .qdrant.Vector> vectors = 1;
Points.NamedVectorsOrBuilder.getVectorsOrDefault
(String key, Points.Vector defaultValue) map<string, .qdrant.Vector> vectors = 1;
Points.Vector.Builder.mergeFrom
(Points.Vector other) Points.Vectors.Builder.mergeVector
(Points.Vector value) .qdrant.Vector vector = 1;
static Points.Vector.Builder
Points.Vector.newBuilder
(Points.Vector prototype) Points.NamedVectors.Builder.putVectors
(String key, Points.Vector value) map<string, .qdrant.Vector> vectors = 1;
Points.RecommendPointGroups.Builder.setNegativeVectors
(int index, Points.Vector value) Try to avoid vectors like thisPoints.RecommendPoints.Builder.setNegativeVectors
(int index, Points.Vector value) Try to avoid vectors like thisPoints.RecommendPointGroups.Builder.setPositiveVectors
(int index, Points.Vector value) Look for vectors closest to thosePoints.RecommendPoints.Builder.setPositiveVectors
(int index, Points.Vector value) Look for vectors closest to thosePoints.Vectors.Builder.setVector
(Points.Vector value) .qdrant.Vector vector = 1;
Modifier and TypeMethodDescriptionPoints.RecommendPointGroups.Builder.addAllNegativeVectors
(Iterable<? extends Points.Vector> values) Try to avoid vectors like thisPoints.RecommendPoints.Builder.addAllNegativeVectors
(Iterable<? extends Points.Vector> values) Try to avoid vectors like thisPoints.RecommendPointGroups.Builder.addAllPositiveVectors
(Iterable<? extends Points.Vector> values) Look for vectors closest to thosePoints.RecommendPoints.Builder.addAllPositiveVectors
(Iterable<? extends Points.Vector> values) Look for vectors closest to thosePoints.NamedVectors.Builder.putAllVectors
(Map<String, Points.Vector> values) map<string, .qdrant.Vector> vectors = 1;
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Uses of Points.Vector in io.qdrant.client.utils
Modifier and TypeMethodDescriptionstatic Points.Vector
VectorUtil.toVector
(float... vector) Creates a vector from an array of floats.static Points.Vector
Creates a vector from a list of floats.Modifier and TypeMethodDescriptionstatic Points.PointStruct
PointUtil.point
(long id, Points.Vector vector, Map<String, JsonWithInt.Value> payload) Creates aPoints.PointStruct
with a long ID, aPoints.Vector
, and payload data.static Points.PointStruct
PointUtil.point
(Points.PointId id, Points.Vector vector, Map<String, JsonWithInt.Value> payload) static Points.PointStruct
PointUtil.point
(String uuid, Points.Vector vector, Map<String, JsonWithInt.Value> payload) Creates aPoints.PointStruct
with a UUID string, aPoints.Vector
, and payload data.static Points.PointStruct
PointUtil.point
(UUID uuid, Points.Vector vector, Map<String, JsonWithInt.Value> payload) Creates aPoints.PointStruct
with a UUID, aPoints.Vector
, and payload data.Modifier and TypeMethodDescriptionstatic Points.NamedVectors
VectorUtil.namedVectors
(Map<String, Points.Vector> vectors) Creates named vectors from a map of vector names to vectors.