Uses of Class
io.qdrant.client.grpc.Points.PointId.Builder
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Uses of Points.PointId.Builder in io.qdrant.client.grpc
Modifier and TypeMethodDescriptionPoints.HasIdCondition.Builder.addHasIdBuilder()
repeated .qdrant.PointId has_id = 1;
Points.HasIdCondition.Builder.addHasIdBuilder
(int index) repeated .qdrant.PointId has_id = 1;
Points.GetPoints.Builder.addIdsBuilder()
List of points to retrievePoints.GetPoints.Builder.addIdsBuilder
(int index) List of points to retrievePoints.PointsIdsList.Builder.addIdsBuilder()
repeated .qdrant.PointId ids = 1;
Points.PointsIdsList.Builder.addIdsBuilder
(int index) repeated .qdrant.PointId ids = 1;
Points.RecommendPointGroups.Builder.addNegativeBuilder()
Try to avoid vectors like the vector from these pointsPoints.RecommendPointGroups.Builder.addNegativeBuilder
(int index) Try to avoid vectors like the vector from these pointsPoints.RecommendPoints.Builder.addNegativeBuilder()
Try to avoid vectors like the vector from these pointsPoints.RecommendPoints.Builder.addNegativeBuilder
(int index) Try to avoid vectors like the vector from these pointsPoints.RecommendPointGroups.Builder.addPositiveBuilder()
Look for vectors closest to the vectors from these pointsPoints.RecommendPointGroups.Builder.addPositiveBuilder
(int index) Look for vectors closest to the vectors from these pointsPoints.RecommendPoints.Builder.addPositiveBuilder()
Look for vectors closest to the vectors from these pointsPoints.RecommendPoints.Builder.addPositiveBuilder
(int index) Look for vectors closest to the vectors from these pointsPoints.PointId.Builder.addRepeatedField
(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) Points.PointId.Builder.clear()
Points.PointId.Builder.clearField
(com.google.protobuf.Descriptors.FieldDescriptor field) Points.PointId.Builder.clearNum()
Numerical ID of the pointPoints.PointId.Builder.clearOneof
(com.google.protobuf.Descriptors.OneofDescriptor oneof) Points.PointId.Builder.clearPointIdOptions()
Points.PointId.Builder.clearUuid()
UUIDPoints.PointId.Builder.clone()
Points.HasIdCondition.Builder.getHasIdBuilder
(int index) repeated .qdrant.PointId has_id = 1;
Points.PointStruct.Builder.getIdBuilder()
.qdrant.PointId id = 1;
Points.PointVectors.Builder.getIdBuilder()
ID to update vectors forPoints.RetrievedPoint.Builder.getIdBuilder()
.qdrant.PointId id = 1;
Points.ScoredPoint.Builder.getIdBuilder()
Point idPoints.GetPoints.Builder.getIdsBuilder
(int index) List of points to retrievePoints.PointsIdsList.Builder.getIdsBuilder
(int index) repeated .qdrant.PointId ids = 1;
Points.RecommendPointGroups.Builder.getNegativeBuilder
(int index) Try to avoid vectors like the vector from these pointsPoints.RecommendPoints.Builder.getNegativeBuilder
(int index) Try to avoid vectors like the vector from these pointsPoints.ScrollResponse.Builder.getNextPageOffsetBuilder()
Use this offset for the next queryPoints.ScrollPoints.Builder.getOffsetBuilder()
Start with this IDPoints.RecommendPointGroups.Builder.getPositiveBuilder
(int index) Look for vectors closest to the vectors from these pointsPoints.RecommendPoints.Builder.getPositiveBuilder
(int index) Look for vectors closest to the vectors from these pointsPoints.PointId.Builder.mergeFrom
(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) Points.PointId.Builder.mergeFrom
(com.google.protobuf.Message other) Points.PointId.Builder.mergeFrom
(Points.PointId other) final Points.PointId.Builder
Points.PointId.Builder.mergeUnknownFields
(com.google.protobuf.UnknownFieldSet unknownFields) static Points.PointId.Builder
Points.PointId.newBuilder()
static Points.PointId.Builder
Points.PointId.newBuilder
(Points.PointId prototype) Points.PointId.newBuilderForType()
protected Points.PointId.Builder
Points.PointId.newBuilderForType
(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) Points.PointId.Builder.setField
(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) Points.PointId.Builder.setNum
(long value) Numerical ID of the pointPoints.PointId.Builder.setRepeatedField
(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value) final Points.PointId.Builder
Points.PointId.Builder.setUnknownFields
(com.google.protobuf.UnknownFieldSet unknownFields) UUIDPoints.PointId.Builder.setUuidBytes
(com.google.protobuf.ByteString value) UUIDPoints.PointId.toBuilder()
Modifier and TypeMethodDescriptionPoints.HasIdCondition.Builder.getHasIdBuilderList()
repeated .qdrant.PointId has_id = 1;
Points.GetPoints.Builder.getIdsBuilderList()
List of points to retrievePoints.PointsIdsList.Builder.getIdsBuilderList()
repeated .qdrant.PointId ids = 1;
Points.RecommendPointGroups.Builder.getNegativeBuilderList()
Try to avoid vectors like the vector from these pointsPoints.RecommendPoints.Builder.getNegativeBuilderList()
Try to avoid vectors like the vector from these pointsPoints.RecommendPointGroups.Builder.getPositiveBuilderList()
Look for vectors closest to the vectors from these pointsPoints.RecommendPoints.Builder.getPositiveBuilderList()
Look for vectors closest to the vectors from these pointsModifier and TypeMethodDescriptionPoints.HasIdCondition.Builder.addHasId
(int index, Points.PointId.Builder builderForValue) repeated .qdrant.PointId has_id = 1;
Points.HasIdCondition.Builder.addHasId
(Points.PointId.Builder builderForValue) repeated .qdrant.PointId has_id = 1;
Points.GetPoints.Builder.addIds
(int index, Points.PointId.Builder builderForValue) List of points to retrievePoints.GetPoints.Builder.addIds
(Points.PointId.Builder builderForValue) List of points to retrievePoints.PointsIdsList.Builder.addIds
(int index, Points.PointId.Builder builderForValue) repeated .qdrant.PointId ids = 1;
Points.PointsIdsList.Builder.addIds
(Points.PointId.Builder builderForValue) repeated .qdrant.PointId ids = 1;
Points.RecommendPointGroups.Builder.addNegative
(int index, Points.PointId.Builder builderForValue) Try to avoid vectors like the vector from these pointsPoints.RecommendPointGroups.Builder.addNegative
(Points.PointId.Builder builderForValue) Try to avoid vectors like the vector from these pointsPoints.RecommendPoints.Builder.addNegative
(int index, Points.PointId.Builder builderForValue) Try to avoid vectors like the vector from these pointsPoints.RecommendPoints.Builder.addNegative
(Points.PointId.Builder builderForValue) Try to avoid vectors like the vector from these pointsPoints.RecommendPointGroups.Builder.addPositive
(int index, Points.PointId.Builder builderForValue) Look for vectors closest to the vectors from these pointsPoints.RecommendPointGroups.Builder.addPositive
(Points.PointId.Builder builderForValue) Look for vectors closest to the vectors from these pointsPoints.RecommendPoints.Builder.addPositive
(int index, Points.PointId.Builder builderForValue) Look for vectors closest to the vectors from these pointsPoints.RecommendPoints.Builder.addPositive
(Points.PointId.Builder builderForValue) Look for vectors closest to the vectors from these pointsPoints.HasIdCondition.Builder.setHasId
(int index, Points.PointId.Builder builderForValue) repeated .qdrant.PointId has_id = 1;
Points.PointStruct.Builder.setId
(Points.PointId.Builder builderForValue) .qdrant.PointId id = 1;
Points.PointVectors.Builder.setId
(Points.PointId.Builder builderForValue) ID to update vectors forPoints.RetrievedPoint.Builder.setId
(Points.PointId.Builder builderForValue) .qdrant.PointId id = 1;
Points.ScoredPoint.Builder.setId
(Points.PointId.Builder builderForValue) Point idPoints.GetPoints.Builder.setIds
(int index, Points.PointId.Builder builderForValue) List of points to retrievePoints.PointsIdsList.Builder.setIds
(int index, Points.PointId.Builder builderForValue) repeated .qdrant.PointId ids = 1;
Points.RecommendPointGroups.Builder.setNegative
(int index, Points.PointId.Builder builderForValue) Try to avoid vectors like the vector from these pointsPoints.RecommendPoints.Builder.setNegative
(int index, Points.PointId.Builder builderForValue) Try to avoid vectors like the vector from these pointsPoints.ScrollResponse.Builder.setNextPageOffset
(Points.PointId.Builder builderForValue) Use this offset for the next queryPoints.ScrollPoints.Builder.setOffset
(Points.PointId.Builder builderForValue) Start with this IDPoints.RecommendPointGroups.Builder.setPositive
(int index, Points.PointId.Builder builderForValue) Look for vectors closest to the vectors from these pointsPoints.RecommendPoints.Builder.setPositive
(int index, Points.PointId.Builder builderForValue) Look for vectors closest to the vectors from these points